Am I an Engineer who loves art? Or an Artist who loves beer? Or a Beer Lover who loves tinkering? Or a Tinkerer who loves food? Or a Cook who loves engineering? There is no way to tell.

Robotics

This series captures my experiments with modeling an omni-directional robot in Simscape. The steps covered in these articles can be generalized to any robot design.

  • Modeling an Omni-Directional Robot in Simscape: Part 3

    In the first two parts of this series, we built an omni-directional wheel. We saved it as a reusable library block. For this robot, we need three of them. Placing the three wheels on the chassis is mostly a mechanical step. After that, things get a little more interesting. We now have to think about…

  • Modeling an Omni-Directional Robot in Simscape: Part 2

    The post details the process of creating a virtual model of an omni-directional robot wheel using Simscape’s Multibody modeling tools. It outlines steps such as breaking down the assembly hierarchy, creating components like passive wheels and wheel hubs, and connecting them with joints to enable motion. The final model serves as a digital twin for…

  • Modeling an Omni-Directional Robot in Simscape: Part 1

    Introduction Every robot navigates with different levels of control and agility. If a mobile robot’s level of control matches its total possible degrees of freedom, its movement is described as holonomic[1]. When the level of control is less than its available degrees of freedom, its movement is described as non-holonomic. A good example of this…